WORK

Tunay Bora is a interactive visual artist living in Zurich, Switzerland (CH). Tunay's projects are located at the intersection between design, art and technology. They are inspired by the aesthetics and principles of modernist design. Simplyfied, this means minimalistic visuals are at the core of his work. Unprejudiced and willing to permit experimental results he endeavors to enrich the perception of digital phenomena.

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Current Project – Metaformose
Meta Broswing in a 3D Web Cosmos
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Tunay Bora, 2018

Tunay Bora
Interactive Visual Artist
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Odd Beholder
3D Visuals

For the Band Odd Beholder I created some 3D visual animations for their Video called Uncanny Valley.

During developping the visuals for the Video I tried out some different approaches

Odd_Beholder_Uncanny_Valley_1

3D Visuals & Animation — 2019
Odd Beholder - Uncanny Valley
With Sabrina Deuss, Daniela Weinmann, Ernestyna Orlowska

Tunay Bora, 3D Visuals & Animation

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Digital Bodies
3D Visuals

Digital Bodies is a research project on digitally produced bodies in virtual worlds. How do we represent ourselves in a virtual world where identity becomes fluid.

DigitalBodies_1

3D Visuals — 2019
More on Instagram
Tunay Bora, Design, Direction

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Narr#25
3D Visuals

For the literary magazin "Das Narr" issue 25 I created some 3D visuals for some selected texts.

"Das Narr" supports young and fresh literature and publish their magazine three times per year.

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I created seven 3D renderings for them and did some short animations for three of the renderings. The renderings visually connect some small details from the given texts.

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3D Visual — 2018
Das Narr - liturature Magazine
With David Lüthi, Mirko Leuenberger

Tunay Bora, Design

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Metaformose
Net Art

“Metaformose” is an ongoing research project about the structures of websites and network topologies viewed from a technical, aesthetical and philosophical perspective.

Metaformose_1 Metaformose_2 Metaformose_3
“Metaformose” generates a playful experience based on HTML tags of a user-defined website. The information on the website will be abstracted and transported into playful, interactive data objects.
“Metaformose“ reflects on the internet as a meta place. The user takes a journey to virtually fly through an interactive data jungle based on the specified website information.

iPad App — 2018
More on metaformose.co
Personal Project

Tunay Bora, Design, Direction

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Milko Boyarov Quale
3D Visuals

This piece is a 3D reconstruction of Milko Boyarov's earpiece from the collection called Quale.

Milko_Boyarov_Quale_1
The piece is showcased in a abstract surrealistic landscape working with reflections ice and chrome materials.

3D Visual — 2019
More on Instagram
With Milko Boyarov

Tunay Bora, Design, Direction

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Synthetic Images
Poster Prints

Synthetic Images is a series of experimental visuals purely created in 3D. Synthetic Images shows tangible objects with digital interventions.

SyntheticImages_Mockup_Frontal1
Synthetic Images are poster prints with visual narratives. They are produced purely digital and brought to live as prints. You can find more of them on my Instagram.

Poster Prints — 2017
More on Instagram
Personal Project

Tunay Bora, Design, Direction

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KompositionN_Mockup_Frontal_All
Komposition N
Experimental IPad App

Komposition N is a experimental iPad App. The intention was to create an app that has the possibilities to create or to generate compositions. To build compositions the user has a system with individual objects.

KompositionN_Mockup_Frontal_1
These objects can be transformed and arranged. Each object can serve multiple functions like working as a overlay or inverting layers behind. Komposition N is a sub experiment of a ongoing project called Metaformose.

iPad App — 2017
www.metaformose.co
Developed at ZHdK

Tunay Bora, Code & Design

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amii
IPad Game

amii is a design driven multiplayer skill and puzzle game for iPad. Each one of the numerous levels requires collaborative thinking and action.

AMII_Mockup_Frontal_1
With its unique visual approach the game tries to break the walls between conventional game visuals and contemporary digital art and design. amii is an advancement of the former game project called Organism.

iPad Game — 2017
www.amiigame.com

Marco Bach, Game Design
Tunay Bora, Game Design
Florin Gasser, Game Design

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Organism_Mockup_Frontal_All
Organism
IPad Game

Organism is a design driven multiplayer skill and puzzle game for iPad. Each one of the numerous levels requires collaborative thinking and action.

Organism_Mockup_Frontal_1
With its unique visual approach the game tries to break the walls between conventional game visuals and contemporary digital art and design.

iPad Game — 2016
www.organismgame.com
Developed at ZHdK

Marco Bach, Game Design
Tunay Bora, Game Design
Florin Gasser, GameDesign

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